Razer Open Source VR Platform

Innovate LINK

https://www.youtube.com/watch?v=XZBfRtriw_Y

One of the biggest problems with Virtual Reality is the cost. Behind that is the closed nature of the main systems. Games made for an Occulus Rift only work on an Occulus device. Razer looks to change that with a Virtual Reality viewer built on open hardware that runs Steam-based open software. The specs are designed to compete with higher end VR headsets like Rift, while the price is aiming at the mid-range category. They even have highly adjustable lens so that people with glasses can use the devices without their glasses on. The biggest problem seems to be finding out how massive of a computer you need to run this headset. Most people probably still don’t have that kind of computer, so it may be hard for anyone beyond gamers to jump in at this time.